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i think the graphics and physics were really fun. really clean game! i kind of suck though 😔

Very cool-- definitely worth a high rating, but a tad too hard for my ass haha

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I feel the same way!

Good art and very cool mechanics! Good job <3

The gameplay is difficult and entertaining. Music is great

This game is so awesome. Love the 1 bit design. So challenging, but very fun.

oh my goodness this is a clean game woahh 🤯 the way the static looks is so mesmerizing too!

Great aesthetics, bit hard though

Dang, that physics tastes good!

Simple but fun gameplay concept!

Good visual design but the mechanics on the swing feel kinda frustrating and the difficulty ramps very fast

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I think what I don't like is that starting the swing action feels like it loses so much momentum the character has, but it also takes a while when holding for it to gain new momentum. It doesn't feel like I can swing, stop, and use that momentum to hit an orb, and quickly swing away from the spikes- and it also doesn't feel like I can swing towards the orb,  start swinging a bit early to "account" for it, and then still get the orb.

If that makes sense?

This was a lot of fun, great work!

Great visual aesthetic and very challenging!

difficulty spike hits hard

Really fun and simple!

This is genuinely amazing, it's feels great and is an awesome concept, keep up the great work!

This is my favorite so far. It's fun addictive and super interesting. Lot's of emergence of different strategies. Speedrunners are gonna love it !

This is really fun, and its pretty challenging!

DAMN this game is difficult, but also really fun. Love how simple to learn the mechanics are.

Difficult but satisfying to beat! Got 27:29

Very fun game, difficult but not too hard, just a very good game ovarall

Very cool jam game! loved it!

Perfecly hard difficulty

Took me 13 minutes 44secs, great game :)

very cool little jam. so quick to explain the concept and get momentum

Very satisfying gameplay. Cool!

I love the concept. The difficulty is perfect. I love the atmosphere of it as well.

Super impressed. Really nailed the concept of preserving energy.

Love the difficulty, hits the sweet spot of feeling accomplished when getting through it!

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This game was really fun. I'd love to see more levels and gimmicks explored further!

i love this game! it's really fun, i love the aesthetic it has and how it works like a skill based puzzle game. you have to figure out "okay, how do i get all the orbs while keeping enough static?" but you still need to have skill to actually pull it off! this is probably my favorite game of the jam so far that i've seen, amazing job!

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Great game! I was invested enough to actually play through the whole game. The movement felt great and the design of each level was clearly thought out. The last level in particular really shows how much more potential this game has. The risk reward of making yourself smaller on purpose could lead to a lot of interesting levels. A small critique, the level that introduces the smooth walls was significantly harder for me than the level that comes after. Maybe it would work to switch them around. 

will do! ive heard this from a few people. glad you liked it!

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Also on the level that introduces the spike balls it is possible to shoot through a small gap and stick to the back wall not even needing the spike ball. I'm guessing this isn't intended but it doesn't really matter much.

Awesome idea!

wow, this idea is super creative! :) also love the visuals!

the game is amazing as an idea and interpretation but it is a bit too hard try to make it easier please anyways beautiful game

This is very creative and very cool

wow this is so Good!

Really cool game! Fun interpretation of the theme. This is just my skill issue, but the first level with the smooth walls is really damn hard, no clue how you're supposed to pass it. Awesome game though!

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ive added a few more "inbetween" levels and added some more directions in them, maybe that'll help? thanks for playing :)

the new levels are really good!!!

oo, ill try them!

Very cool! Feels really difficult though! (altho to be fair maybe I just suck lol)

Timing sticking a grapple to the ceiling and releasing it can be hard because the rope takes a while to connect, and once it does you get flung really fast until you release it

Very unique and fun game. It actually feel like a commercial product not just a jam game. This should at least show up in the final vid.

I really like the black and white aesthetic to match the idea of static and was really surprised when the little ball passed through the static area!
I'm really struggling to get the swing right in the first level with spikes. If you could remove the spikes in the first steps on the left-side of the map that would really help!

Viewing most recent comments 20 to 59 of 59 · Previous page · First page